First attempts at slaving the local native people’s failed because Europeans lacked an understanding of what these people wanted. What they saw was something far simpler, a simple nomadic people who had no sense of property or ownership. So when the Europeans arrived in North America they saw neither the civilized culture of the orient nor the “gorilla” slave culture of Africa. The Africans had proven to be a weak and backwards culture willing to sell its own people into slavery for weaponry to control the lands and become local warlords. The Chinese and the Indians had proven to be a civilized educated culture worthy of their praise. The Europeans saw the Chinese as an ancient and advanced culture (which gave them gunpowder) and had parallel technology. The natives of course rejected this and the first encounters between natives and Europeans was notoriously bad. The settling of America would not take place until the late 16th century when the first missionary settlers felt they should bring God to the natives. In the 15th century Columbus “discovered” America and 10 years later Giovanni Cabotto started mapping it. `ftopic3295-0`.php /icon_mrgreen1.gif" style="vertical-align:middle" emoid=" " border="0" alt="icon_mrgreen1.Well it’s time for some seafaring action with Port Royale 3! The Brief: Port Royale
Port royale 2 guide mods#
Hope I`m cured than from the "Pirates! Desease" Numpty is right, there is NO cure!!! /par-ty.gif" style="vertical-align:middle" emoid=" " border="0" alt="par-ty.gif" /> /laugh.gif" style="vertical-align:middle" emoid=" :" border="0" alt="laugh.gif" />Īnyone who is thinking of trying Pirates of the Caribbean should check out the outstanding mods we have here - they make the game SO MUCH MORE - and a really terrific gaming experience! QUOTE(hafensaenger)I´ll try this out in a few weeks. icon_wink.gif" style="vertical-align:middle" emoid=" " border="0" alt="icon_wink.gif" /> Hafen Less Comic and more realism would be fine but not to much of it. But that suits me more than a blood & gore pirates. unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" /> Maybe pirates is a Child game cause of its comicstyle graphics, animations etc. whistling.gif" style="vertical-align:middle" emoid=" " border="0" alt="whistling.gif" /> It´s true that pirates is / was to easy on Amiga and nowerdays no matter which difficulty you choose. After playing it several times I soon get bored. par-ty.gif" style="vertical-align:middle" emoid=" " border="0" alt="par-ty.gif" /> Port Royal isn´t my case sorry. onya.gif" style="vertical-align:middle" emoid=" " border="0" alt="onya.gif" /> I´ll give everyone a bottle of rum. Thx guys for your early and detailed replies. Moning sailors /hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Pirates! is more fun because it looks more like a children version of Port Royale. So you usually have to sustain a high damage for you first ship, but you can capture the enemy convoy in your second to third round.įun level is not too great though. THe battle is sometime annoying because you mostly have to use one ship against five. SO don't bother to look for treasure on the land. It has treasure searching mechanism as well, but rather brief as all treasures are floating on the sea. More over, once you wage war to a nation, you can't trade with that nation for quite some time making your market smaller.
This is because you need to maintain the ships cost, crew cost and captain cost, which can only covered by looting other military ships and then sell them in the shipyard. It is very hard to approach the game in military and tycoon method at the same time because once you organize a strong fleet, you will have at very high cost that is impossible to cover using an even profitable trade route. You will set up pirates network and get percentage loot from other pirates that use your convoy. I've never tried this, but it seems that only after you make deal with pirates in the inn, you can set foot on pirate stronghold.
Playing method will be pretty similar to Pirate! in this gameplay. You obtain letter of marque and destroy other nations military convoy to weaken them.
Or you can approach the game in military way. A city with garmet production will constantly have abundant supplies on garmet (so lower prices), but then demand a lot of cotton and thus your can make profit by selling cotton in that city. It's pretty easy to follow if you think about the products logically. THe economic system is rather on supply demand basis. Or you can have your own town and build it to a florishing cities. You own farm or factory and then sell the production to make profit. You setup trade route and production type.